Learn-to-learn: game-based learning for metacognition

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    Samenvatting

    If we want game-based learning to make learning enjoyable as well as effective and efficient, we need to increase learner's awareness of and ability in learning itself. At the heart of learning is metacognition: a learner's understanding of how knowledge is constructed through learning, and the repertoire of strategies, tactics, and monitoring processes that enact learning. The goal of this PhD research is to inform designers and researchers who want to support and improve metacognition of learners within game-based learning environments, by identifying, implementing, and evaluating generic design principles for metacognitive interventions.
    Originele taal-2English
    StatusPublished - 7 aug. 2018
    EvenementFoundations of Digital Games - Malmö, Sweden
    Duur: 7 aug. 201810 aug. 2018
    http://fdg2018.org/

    Conference

    ConferenceFoundations of Digital Games
    Verkorte titelFDG
    Land/RegioSweden
    StadMalmö
    Periode7/08/1810/08/18
    Internet adres

    Keywords

    • onderwijs
    • games
    • metacognitie

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