Projecten per jaar
Samenvatting
If we want game-based learning to make learning enjoyable as well as effective and efficient, we need to increase learner's awareness of and ability in learning itself. At the heart of learning is metacognition: a learner's understanding of how knowledge is constructed through learning, and the repertoire of strategies, tactics, and monitoring processes that enact learning. The goal of this PhD research is to inform designers and researchers who want to support and improve metacognition of learners within game-based learning environments, by identifying, implementing, and evaluating generic design principles for metacognitive interventions.
Originele taal-2 | English |
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Status | Published - 7 aug. 2018 |
Evenement | Foundations of Digital Games - Malmö, Sweden Duur: 7 aug. 2018 → 10 aug. 2018 http://fdg2018.org/ |
Conference
Conference | Foundations of Digital Games |
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Verkorte titel | FDG |
Land/Regio | Sweden |
Stad | Malmö |
Periode | 7/08/18 → 10/08/18 |
Internet adres |
Keywords
- onderwijs
- games
- metacognitie
Vingerafdruk
Duik in de onderzoeksthema's van 'Learn-to-learn: game-based learning for metacognition'. Samen vormen ze een unieke vingerafdruk.Projecten
- 1 Afgelopen
Onderzoekersoutput
- 1 PhD Research internal, graduation external
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Designing Game-Based Learning for Training Metacognition
Braad, E., 1 mrt. 2024, Technische Universiteit Eindhoven. 320 blz.Onderzoeksoutput: PhD Research internal, graduation external
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