Keep on moving: designing physiotherapeutic exergames for multiple devices and exercises

Onderzoeksoutput: Contribution to conference proceedingAcademicpeer review

1 Downloads (Pure)

Uittreksel

Exergames, as one might infer from the name, are a combination of exercise and games. As such, they stimulate players to perform certain behaviours by providing them with engaging game mechanics (Whitehead, Johnston, Nixon, & Welch, 2010). While they can be used during physiotherapeutic rehabilitation sessions, they are particularly useful to increase therapy adherence at home (Song, Peng, & Lee, 2011). In this extended abstract, we explore an approach that addresses the first problem: how can we design a game that can be mapped on a wide range of therapeutic exercises?
Originele taal-2English
TitelDiGRA '15 - Proceedings of the 2015 DiGRA International Conference
SubtitelThink Design Play
UitgeverijDigital Games Research Association (DiGRA)
Aantal pagina's4
StatusPublished - 2015
Evenement5th International Digital Games Research Association (DiGRA) Conference 2011: “Think, Design, Play” - Utrecht School of the Arts, Hilversum, Netherlands
Duur: 14 sep 201117 sep 2011
http://www.digra.org/cfp-think-design-play-5th-international-digra-conference-14-17-september-2011-utrecht/

Conference

Conference5th International Digital Games Research Association (DiGRA) Conference 2011
Verkorte titelDiGRA 2011
LandNetherlands
StadHilversum
Periode14/09/1117/09/11
Internet adres

Vingerafdruk

Patient rehabilitation
Mechanics
Equipment and Supplies
Music
Names
Rehabilitation
Therapeutics

Keywords

  • computergames
  • fysiotherapie
  • rehabilitatie

Citeer dit

Braad, E., & Degens, N. (2015). Keep on moving: designing physiotherapeutic exergames for multiple devices and exercises. In DiGRA '15 - Proceedings of the 2015 DiGRA International Conference: Think Design Play Digital Games Research Association (DiGRA).
Braad, Eelco ; Degens, Nick. / Keep on moving : designing physiotherapeutic exergames for multiple devices and exercises. DiGRA '15 - Proceedings of the 2015 DiGRA International Conference: Think Design Play. Digital Games Research Association (DiGRA), 2015.
@inproceedings{709c099b3c454ae7b00d7ee7678a7e97,
title = "Keep on moving: designing physiotherapeutic exergames for multiple devices and exercises",
abstract = "Exergames, as one might infer from the name, are a combination of exercise and games. As such, they stimulate players to perform certain behaviours by providing them with engaging game mechanics (Whitehead, Johnston, Nixon, & Welch, 2010). While they can be used during physiotherapeutic rehabilitation sessions, they are particularly useful to increase therapy adherence at home (Song, Peng, & Lee, 2011). In this extended abstract, we explore an approach that addresses the first problem: how can we design a game that can be mapped on a wide range of therapeutic exercises?",
keywords = "computergames, fysiotherapie, rehabilitatie, computergames, physiotherapy, rehabilitation",
author = "Eelco Braad and Nick Degens",
year = "2015",
language = "English",
booktitle = "DiGRA '15 - Proceedings of the 2015 DiGRA International Conference",
publisher = "Digital Games Research Association (DiGRA)",

}

Braad, E & Degens, N 2015, Keep on moving: designing physiotherapeutic exergames for multiple devices and exercises. in DiGRA '15 - Proceedings of the 2015 DiGRA International Conference: Think Design Play. Digital Games Research Association (DiGRA), 5th International Digital Games Research Association (DiGRA) Conference 2011, Hilversum, Netherlands, 14/09/11.

Keep on moving : designing physiotherapeutic exergames for multiple devices and exercises. / Braad, Eelco; Degens, Nick.

DiGRA '15 - Proceedings of the 2015 DiGRA International Conference: Think Design Play. Digital Games Research Association (DiGRA), 2015.

Onderzoeksoutput: Contribution to conference proceedingAcademicpeer review

TY - GEN

T1 - Keep on moving

T2 - designing physiotherapeutic exergames for multiple devices and exercises

AU - Braad, Eelco

AU - Degens, Nick

PY - 2015

Y1 - 2015

N2 - Exergames, as one might infer from the name, are a combination of exercise and games. As such, they stimulate players to perform certain behaviours by providing them with engaging game mechanics (Whitehead, Johnston, Nixon, & Welch, 2010). While they can be used during physiotherapeutic rehabilitation sessions, they are particularly useful to increase therapy adherence at home (Song, Peng, & Lee, 2011). In this extended abstract, we explore an approach that addresses the first problem: how can we design a game that can be mapped on a wide range of therapeutic exercises?

AB - Exergames, as one might infer from the name, are a combination of exercise and games. As such, they stimulate players to perform certain behaviours by providing them with engaging game mechanics (Whitehead, Johnston, Nixon, & Welch, 2010). While they can be used during physiotherapeutic rehabilitation sessions, they are particularly useful to increase therapy adherence at home (Song, Peng, & Lee, 2011). In this extended abstract, we explore an approach that addresses the first problem: how can we design a game that can be mapped on a wide range of therapeutic exercises?

KW - computergames

KW - fysiotherapie

KW - rehabilitatie

KW - computergames

KW - physiotherapy

KW - rehabilitation

M3 - Contribution to conference proceeding

BT - DiGRA '15 - Proceedings of the 2015 DiGRA International Conference

PB - Digital Games Research Association (DiGRA)

ER -

Braad E, Degens N. Keep on moving: designing physiotherapeutic exergames for multiple devices and exercises. In DiGRA '15 - Proceedings of the 2015 DiGRA International Conference: Think Design Play. Digital Games Research Association (DiGRA). 2015