Development of a Design Framework for Metacognition in Game-Based Learning

Eelco Braad, Nick Degens, Wolmet Barendregt, Wijnand IJsselsteijn

    Onderzoeksoutput: ArticleAcademicpeer review

    Samenvatting

    Learner metacognition can positively impact learning. However, little is known about how to effectively design game-based learning environments such that metacognition is promoted in learners. Previous research does not provide sufficiently structured and empirically verified insights for designers and researchers to make informed design decisions. This paper describes the development of a design framework for metacognition in game-based learning. The framework is derived from existing literature and cases, and further elaborated through a formative expert evaluation. For instruction, gameplay, and the integration of both, the resulting framework defines specific design dimensions that indicate the relevant areas in which informed design-decisions are likely to affect learners' metacognition. As such, this framework aids specification of designs, structured comparisons between different designs, and focused research effort in identifying specific design guidelines for metacognition in game-based learning.
    Originele taal-2English
    Pagina's (van-tot)295-323
    Aantal pagina's20
    TijdschriftJournal of Interactive Learning Research
    Volume32
    Nummer van het tijdschrift4
    StatusPublished - 4 nov. 2021

    Keywords

    • ontwerpkader
    • metacognitie
    • spelgebaseerd leren

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