Development of a Design Framework for Metacognition in Game-Based Learning

Eelco Braad, Nick Degens, Wolmet Barendregt, Wijnand IJsselsteijn

Onderzoeksoutput: ArticleAcademicpeer review


Learner metacognition can positively impact learning. However, little is known about how to effectively design game-based learning environments such that metacognition is promoted in learners. Previous research does not provide sufficiently structured and empirically verified insights for designers and researchers to make informed design decisions. This paper describes the development of a design framework for metacognition in game-based learning. The framework is derived from existing literature and cases, and further elaborated through a formative expert evaluation. For instruction, gameplay, and the integration of both, the resulting framework defines specific design dimensions that indicate the relevant areas in which informed design-decisions are likely to affect learners' metacognition. As such, this framework aids specification of designs, structured comparisons between different designs, and focused research effort in identifying specific design guidelines for metacognition in game-based learning.
Originele taal-2English
Pagina's (van-tot)295-323
Aantal pagina's20
TijdschriftJournal of Interactive Learning Research
Nummer van het tijdschrift4
StatusPublished - 4 nov. 2021


  • ontwerpkader
  • metacognitie
  • spelgebaseerd leren


Duik in de onderzoeksthema's van 'Development of a Design Framework for Metacognition in Game-Based Learning'. Samen vormen ze een unieke vingerafdruk.

Citeer dit