Metacognition in Game-Based Learning

Project: Research

Projectdetails

Description

How do learners understand, monitor, and regulate their own learning? A question of metacognition. Improving metacognitive knowledge and skills contributes too learning effectiveness and effiency. The goal of this project is to study in what ways metacognitive training can be supported and facilitated within game-based learning.
StatusNiet gestart

Onderzoeksoutput

MeCo: a digital card game to enhance metacognitive awareness

Braad, E., Degens, N. & IJsselsteijn, W., 2 okt 2019. 9 blz.

Onderzoeksoutput: PaperAcademic

Open Access
Bestand
  • 30 Downloads (Pure)

    Towards a Framework for Metacognition in Game-Based Learning

    Braad, E., Degens, N. & IJsselsteijn, W., 2 okt 2019.

    Onderzoeksoutput: PaperAcademic

    Open Access
    Bestand
  • 62 Downloads (Pure)

    Learn-to-learn: game-based learning for metacognition

    Braad, E., 7 aug 2018.

    Onderzoeksoutput: PaperAcademic

    Bestand
  • 134 Downloads (Pure)