Foto van Eelco Braad

Eelco Braad

drs.

20132019
Als u wijzigingen in Pure hebt gemaakt, zullen deze hier binnenkort zichtbaar zijn.

Onderzoeksoutput 2013 2019

2019
4 Downloads (Pure)

MeCo: a digital card game to enhance metacognitive awareness

Braad, E., Degens, N. & IJsselsteijn, W., 2 okt 2019, (Accepted/In press). 9 blz.

Onderzoeksoutput: PaperAcademic

Open Access
Bestand
learning
learning situation
humor
mechanic
inhabitant
16 Downloads (Pure)

Towards a Framework for Metacognition in Game-Based Learning

Braad, E., Degens, N. & IJsselsteijn, W., 2 okt 2019, (Accepted/In press).

Onderzoeksoutput: PaperAcademic

Open Access
Bestand
learning environment
learning
knowledge
2018
50 Downloads (Pure)

Adaptive computational thinking

Braad, E., Faber, H., Degens, N. & Wierdsma, M., 8 feb 2018.

Onderzoeksoutput: PosterProfessional

Bestand
107 Downloads (Pure)

Learn-to-learn: game-based learning for metacognition

Braad, E., 7 aug 2018.

Onderzoeksoutput: PaperAcademic

Bestand
learning
tactics
learning environment
monitoring
ability
41 Downloads (Pure)

Leren om te leren met MetaCards

Braad, E., 28 jun 2018.

Onderzoeksoutput: PosterProfessional

Bestand
2017
147 Downloads (Pure)

Computational thinking en adaptieve technologie

Braad, E. & Faber, H., 1 feb 2017, 7 blz.

Onderzoeksoutput: Other contributionOther research output

Bestand
165 Downloads (Pure)

Eindrapportage Innovation Challenge

Braad, E., Faber, H., Degens, N. & Wierdsma, M., 30 jun 2017

Onderzoeksoutput: Other contributionOther research output

Bestand

Surf Innovation Challenge: adaptief leren met Lego

Braad, E. & Faber, H., 24 mei 2017

Onderzoeksoutput: Web publication/siteOther research output

20 Downloads (Pure)

The serious game HearHere for elderly with age-related vision loss: effectively training the skill to use auditory information for navigation

Hartendorp, M., Braad, E., Van Sloten, J., Steyvers, F. & Pinkster, C., 29 jun 2017. 1 blz.

Onderzoeksoutput: AbstractOther research output

Open Access
Bestand
Visually Impaired Persons
Macular Degeneration
Tablets
Students

TinkCT: Adaptive Comptuational Thinking Demo/Prototype

Braad, E. & Faber, H., 30 jun 2017

Onderzoeksoutput: SoftwareOther research output

2016
202 Downloads (Pure)

Ethical stewardship: designing serious games seriously

Sandovar, A., Braad, E., Söbke, H. & Streicher, A., sep 2016, Entertainment computing and serious games. Dörner, R., Göbel, S., Kickmeier-Rust, M., Masuch, M. & Zweig, K. (redactie). Springer, blz. 42-62 (Lecture notes in computer science; vol. 9970).

Onderzoeksoutput: ChapterAcademicpeer review

Bestand
privacy
moral philosophy
evaluation
143 Downloads (Pure)

Games for learning

Slussareff, M., Braad, E., Wilkinson, P. & Strååt, B., sep 2016, Entertainment computing and serious games  . Dörner, R., Göbel, S., Kickmeier-Rust, M., Masuch, M. & Zweig, K. (redactie). Springer, blz. 189-211 (Lecture notes in computer science; vol. 9970).

Onderzoeksoutput: ChapterAcademicpeer review

Bestand
learning
learning theory
gender
29 Downloads (Pure)

New directions in cognitive educational game design

Bril, I., Degens, N. & Braad, E., 2016, Workshop, short paper and poster proceedings from the Second Immersive Learning Research Network Conference. Allison, C., Morgado, L., Pirker, J., Beck, D., Richter, J. & Gütl, C. (redactie). Graz: Verlag der Technischen Universität Graz, blz. 106-117

Onderzoeksoutput: Contribution to conference proceedingAcademicpeer review

Open Access
Bestand
cognition
mechanic
learning
experience
277 Downloads (Pure)

Processes and models for serious game design and development

Braad, E., Žavcer, G. & Sandovar, A., okt 2016, Entertainment computing and serious games. Dörner, R., Göbel, S., Kickmeier-Rust, M., Masuch, M. & Zweig, K. (redactie). Springer, blz. 92-118 (Lecture notes in computer science; vol. 9970).

Onderzoeksoutput: ChapterAcademicpeer review

Bestand
Serious games

The helpless and the masters: a subversive game for personal growth

Braad, E. & Degens, N., 14 jul 2016.

Onderzoeksoutput: AbstractOther research output

Open Access
2015
40 Downloads (Pure)

A three-dimensional model for educational game analysis & design

Degens, N., Bril, I. & Braad, E., 2015. 7 blz.

Onderzoeksoutput: PaperOther research output

Open Access
Bestand
learning objective
mechanic
learning
1 Downloads (Pure)

Keep on moving: designing physiotherapeutic exergames for multiple devices and exercises

Braad, E. & Degens, N., 2015, DiGRA '15 - Proceedings of the 2015 DiGRA International Conference: Think Design Play. Digital Games Research Association (DiGRA), 4 blz.

Onderzoeksoutput: Contribution to conference proceedingAcademicpeer review

Patient rehabilitation
Mechanics
Equipment and Supplies
Music
Names

Reflection in educational games

Braad, E. & Degens, N., 2015. 1 blz.

Onderzoeksoutput: PosterOther research output

1 Downloads (Pure)

Three dimensions of effective educational game design

Degens, N., Bril, I. & Braad, E., 2015, (Submitted). 2 blz.

Onderzoeksoutput: AbstractOther research output

learning objective
mechanic
learning
2014
26 Downloads (Pure)

Pressure at play: measuring player approach and avoidance behaviour through the keyboard

van den Hoogen, W., Braad, E. & IJsselsteijn, W., aug 2014, DiGRA '14 - Proceedings of the DIGRA 2014 International Conference. Digital Games Research Association (DiGRA), Vol. 8. 10 blz.

Onderzoeksoutput: Contribution to conference proceedingAcademicpeer review

Open Access
Bestand
avoidance behavior
experience
interaction
micro level
Human computer interaction
38 Downloads (Pure)

User experience and user-centered design: multimedia design for cognition, affect & behaviour

van den Hoogen, W., Braad, E. & Degens, N., 2014. 1 blz.

Onderzoeksoutput: PosterOther research output

Open Access
Bestand
poster
multimedia
cognition
experience
User centered design
2013
70 Downloads (Pure)

Attributing design decisions in the evaluation of game-based health interventions

Braad, E., Folkerts, J. & Jonker, N., 2013, Games for Health: Proceedings of the 3rd european conference on gaming and playful interaction in health care. Schouten, B., Fedtke, S., Bekker, T., Schijven, M. & Gekker, A. (redactie). Wiesbaden: Springer Vieweg, blz. 61-74

Onderzoeksoutput: Contribution to conference proceedingAcademicpeer review

Bestand
Health
health
evaluation
health care
Health care
35 Downloads (Pure)

Design & evaluation of game-based health interventions: a case study in physiotherapy

Braad, E., Folkerts, J. & Jonker, N., okt 2013. 1 blz.

Onderzoeksoutput: PosterOther research output

Open Access
Bestand
Physical therapy
Health
Hardware