The design process of an urban experience

Anne Nigten

Research output: Book/ReportReportProfessional

Abstract

In this paper we will be investigating the relevance of artistic practice-based research as a design method for interactive co-design works. Our study is based on Are You for Real?, an urban co-creation project which was
developed by a cross-disciplinary project team with co-design contributions by students and youngsters. Although this case study was initially developed with and for youngsters and students of a technical vocational school, its design and creation approach addressed assumptions that are expected to be valuable for professionals as well as for educators in higher education. This study could contribute to people’s understanding of ‘real-life’ research methods for ‘real-life’ situations. For our reference framework we identified two issues that were brought forward as impediments for new cross-disciplinary courses that dealt
with interactive works in a public space. Following that, the lessons learned from our investigation are suggested as input for the next editions of these courses.
Original languageEnglish
PublisherHanzehogeschool Groningen
Number of pages10
Publication statusPublished - 2014

Keywords

  • design
  • arts
  • technology
  • society

Cite this

Nigten, A. (2014). The design process of an urban experience. Hanzehogeschool Groningen.
Nigten, Anne. / The design process of an urban experience. Hanzehogeschool Groningen, 2014. 10 p.
@book{43759f0b5bc1427fb5a33355562bb9d0,
title = "The design process of an urban experience",
abstract = "In this paper we will be investigating the relevance of artistic practice-based research as a design method for interactive co-design works. Our study is based on Are You for Real?, an urban co-creation project which wasdeveloped by a cross-disciplinary project team with co-design contributions by students and youngsters. Although this case study was initially developed with and for youngsters and students of a technical vocational school, its design and creation approach addressed assumptions that are expected to be valuable for professionals as well as for educators in higher education. This study could contribute to people’s understanding of ‘real-life’ research methods for ‘real-life’ situations. For our reference framework we identified two issues that were brought forward as impediments for new cross-disciplinary courses that dealtwith interactive works in a public space. Following that, the lessons learned from our investigation are suggested as input for the next editions of these courses.",
keywords = "vormgeving, kunst, technologie, samenleving, design, arts, technology, society",
author = "Anne Nigten",
year = "2014",
language = "English",
publisher = "Hanzehogeschool Groningen",

}

Nigten, A 2014, The design process of an urban experience. Hanzehogeschool Groningen.

The design process of an urban experience. / Nigten, Anne.

Hanzehogeschool Groningen, 2014. 10 p.

Research output: Book/ReportReportProfessional

TY - BOOK

T1 - The design process of an urban experience

AU - Nigten, Anne

PY - 2014

Y1 - 2014

N2 - In this paper we will be investigating the relevance of artistic practice-based research as a design method for interactive co-design works. Our study is based on Are You for Real?, an urban co-creation project which wasdeveloped by a cross-disciplinary project team with co-design contributions by students and youngsters. Although this case study was initially developed with and for youngsters and students of a technical vocational school, its design and creation approach addressed assumptions that are expected to be valuable for professionals as well as for educators in higher education. This study could contribute to people’s understanding of ‘real-life’ research methods for ‘real-life’ situations. For our reference framework we identified two issues that were brought forward as impediments for new cross-disciplinary courses that dealtwith interactive works in a public space. Following that, the lessons learned from our investigation are suggested as input for the next editions of these courses.

AB - In this paper we will be investigating the relevance of artistic practice-based research as a design method for interactive co-design works. Our study is based on Are You for Real?, an urban co-creation project which wasdeveloped by a cross-disciplinary project team with co-design contributions by students and youngsters. Although this case study was initially developed with and for youngsters and students of a technical vocational school, its design and creation approach addressed assumptions that are expected to be valuable for professionals as well as for educators in higher education. This study could contribute to people’s understanding of ‘real-life’ research methods for ‘real-life’ situations. For our reference framework we identified two issues that were brought forward as impediments for new cross-disciplinary courses that dealtwith interactive works in a public space. Following that, the lessons learned from our investigation are suggested as input for the next editions of these courses.

KW - vormgeving

KW - kunst

KW - technologie

KW - samenleving

KW - design

KW - arts

KW - technology

KW - society

M3 - Report

BT - The design process of an urban experience

PB - Hanzehogeschool Groningen

ER -

Nigten A. The design process of an urban experience. Hanzehogeschool Groningen, 2014. 10 p.