If we want game-based learning to make learning enjoyable as well as effective and efficient, we need to increase learner's awareness of and ability in learning itself. At the heart of learning is metacognition: a learner's understanding of how knowledge is constructed through learning, and the repertoire of strategies, tactics, and monitoring processes that enact learning. The goal of this PhD research is to inform designers and researchers who want to support and improve metacognition of learners within game-based learning environments, by identifying, implementing, and evaluating generic design principles for metacognitive interventions.
|Publication status||Published - 7 Aug 2018|
|Event||Foundations of Digital Games - Malmö, Sweden|
Duration: 7 Aug 2018 → 10 Aug 2018
|Conference||Foundations of Digital Games|
|Period||7/08/18 → 10/08/18|