Projects per year
Abstract
If we want game-based learning to make learning enjoyable as well as effective and efficient, we need to increase learner's awareness of and ability in learning itself. At the heart of learning is metacognition: a learner's understanding of how knowledge is constructed through learning, and the repertoire of strategies, tactics, and monitoring processes that enact learning. The goal of this PhD research is to inform designers and researchers who want to support and improve metacognition of learners within game-based learning environments, by identifying, implementing, and evaluating generic design principles for metacognitive interventions.
Original language | English |
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Publication status | Published - 7 Aug 2018 |
Event | Foundations of Digital Games - Malmö, Sweden Duration: 7 Aug 2018 → 10 Aug 2018 http://fdg2018.org/ |
Conference
Conference | Foundations of Digital Games |
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Abbreviated title | FDG |
Country/Territory | Sweden |
City | Malmö |
Period | 7/08/18 → 10/08/18 |
Internet address |
Keywords
- education
- games
- metacognition
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Dive into the research topics of 'Learn-to-learn: game-based learning for metacognition'. Together they form a unique fingerprint.Projects
- 1 Finished
Research output
- 1 PhD Research internal, graduation external
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Designing Game-Based Learning for Training Metacognition
Braad, E., 1 Mar 2024, Technische Universiteit Eindhoven. 320 p.Research output: Ph.D. Thesis › PhD Research internal, graduation external
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