Keep on moving: designing physiotherapeutic exergames for multiple devices and exercises

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Abstract

Exergames, as one might infer from the name, are a combination of exercise and games. As such, they stimulate players to perform certain behaviours by providing them with engaging game mechanics (Whitehead, Johnston, Nixon, & Welch, 2010). While they can be used during physiotherapeutic rehabilitation sessions, they are particularly useful to increase therapy adherence at home (Song, Peng, & Lee, 2011). In this extended abstract, we explore an approach that addresses the first problem: how can we design a game that can be mapped on a wide range of therapeutic exercises?
Original languageEnglish
Title of host publicationDiGRA '15 - Proceedings of the 2015 DiGRA International Conference
Subtitle of host publicationThink Design Play
PublisherDigital Games Research Association (DiGRA)
Number of pages4
Publication statusPublished - 2015
Event5th International Digital Games Research Association (DiGRA) Conference 2011: “Think, Design, Play” - Utrecht School of the Arts, Hilversum, Netherlands
Duration: 14 Sep 201117 Sep 2011
http://www.digra.org/cfp-think-design-play-5th-international-digra-conference-14-17-september-2011-utrecht/

Conference

Conference5th International Digital Games Research Association (DiGRA) Conference 2011
Abbreviated titleDiGRA 2011
CountryNetherlands
CityHilversum
Period14/09/1117/09/11
Internet address

Keywords

  • computergames
  • physiotherapy
  • rehabilitation

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    Braad, E., & Degens, N. (2015). Keep on moving: designing physiotherapeutic exergames for multiple devices and exercises. In DiGRA '15 - Proceedings of the 2015 DiGRA International Conference: Think Design Play Digital Games Research Association (DiGRA).