Projects per year
Abstract
Learner metacognition can positively impact learning. However, little is known about how to effectively design game-based learning environments such that metacognition is promoted in learners. Previous research does not provide sufficiently structured and empirically verified insights for designers and researchers to make informed design decisions. This paper describes the development of a design framework for metacognition in game-based learning. The framework is derived from existing literature and cases, and further elaborated through a formative expert evaluation. For instruction, gameplay, and the integration of both, the resulting framework defines specific design dimensions that indicate the relevant areas in which informed design-decisions are likely to affect learners' metacognition. As such, this framework aids specification of designs, structured comparisons between different designs, and focused research effort in identifying specific design guidelines for metacognition in game-based learning.
Original language | English |
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Pages (from-to) | 295-323 |
Number of pages | 20 |
Journal | Journal of Interactive Learning Research |
Volume | 32 |
Issue number | 4 |
Publication status | Published - 4 Nov 2021 |
Keywords
- design framework
- metacognition
- game-based learning
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Dive into the research topics of 'Development of a Design Framework for Metacognition in Game-Based Learning'. Together they form a unique fingerprint.Projects
- 1 Finished
Research output
- 1 PhD Research internal, graduation external
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Designing Game-Based Learning for Training Metacognition
Braad, E., 1 Mar 2024, Technische Universiteit Eindhoven. 320 p.Research output: Ph.D. Thesis › PhD Research internal, graduation external
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