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Research Output 2014 2019

2019
3 Downloads (Pure)

MeCo: a digital card game to enhance metacognitive awareness

Braad, E., Degens, N. & IJsselsteijn, W., 2 Oct 2019, (Accepted/In press). 9 p.

Research output: Contribution to conferencePaperAcademic

Open Access
File
learning
learning situation
humor
mechanic
inhabitant

Putting the long-term into behavior change

de Weerd, H. & Degens, N., 2019, Games and learning alliance: 7th International Conference, GALA 2018, Palermo, Italy, December 5–7, 2018, Proceedings. p. 71-81 11 p. (Lecture Notes in Computer Science; vol. 11385).

Research output: Chapter in Book/Report/Conference proceedingContribution to conference proceedingAcademicpeer-review

Application programs
Sales
Industry
8 Downloads (Pure)

Towards a Framework for Metacognition in Game-Based Learning

Braad, E., Degens, N. & IJsselsteijn, W., 2 Oct 2019, (Accepted/In press).

Research output: Contribution to conferencePaperAcademic

Open Access
File
learning environment
learning
knowledge
2018
49 Downloads (Pure)

Adaptive computational thinking

Braad, E., Faber, H., Degens, N. & Wierdsma, M., 8 Feb 2018.

Research output: Contribution to conferencePosterProfessional

File
1 Downloads (Pure)

Design requirements for a BCSS on social skills for children with ASD.

Bril, I., Wartena, B., Degens, N., van het Veer, J. & Terlouw, G. T. B., 8 Feb 2018, (Unpublished).

Research output: Contribution to conferencePosterProfessional

2 Downloads (Pure)

Exploring design decisions in interactive narrative games for behaviour change: a case study

Bril, I., Degens, N. & Folkerts, J., 2018. 10 p.

Research output: Contribution to conferencePaperAcademic

SoVaTASS: Kennis vanuit meerdere perspectieven: Onderbouwing voor een serie digitale applicaties ter verrijking van een sociale vaardigheidstraining

Bril, I., Wartena, B., Degens, N., van 't Veer, J., Holterman, S. & Terlouw, G., 1 Jun 2018, (Unpublished) 50 p.

Research output: Book/ReportReportProfessional

File
164 Downloads (Pure)

Eindrapportage Innovation Challenge

Braad, E., Faber, H., Degens, N. & Wierdsma, M., 30 Jun 2017

Research output: Other contributionOther research output

File
3 Downloads (Pure)

Wat zeg je?! Serious games voor preventie arbeidsgerelateerde gehoorschade bij MBO'ers

van den Bosch, K. & Degens, N., 31 Jan 2017. 1 p.

Research output: Contribution to conferencePosterOther research output

2016
63 Downloads (Pure)

Applying formal design methods to serious game design: a case study

Bril, I. & Degens, N., 2016, p. 873-880.

Research output: Contribution to conferencePaperOther research output

Open Access
File
mechanic
learning
taxonomy
learning environment
expert
26 Downloads (Pure)

New directions in cognitive educational game design

Bril, I., Degens, N. & Braad, E., 2016, Workshop, short paper and poster proceedings from the Second Immersive Learning Research Network Conference. Allison, C., Morgado, L., Pirker, J., Beck, D., Richter, J. & Gütl, C. (eds.). Graz: Verlag der Technischen Universität Graz, p. 106-117

Research output: Chapter in Book/Report/Conference proceedingContribution to conference proceedingAcademicpeer-review

Open Access
File
cognition
mechanic
learning
experience

The helpless and the masters: a subversive game for personal growth

Braad, E. & Degens, N., 14 Jul 2016.

Research output: Contribution to conferenceAbstractOther research output

Open Access
2015
37 Downloads (Pure)

A three-dimensional model for educational game analysis & design

Degens, N., Bril, I. & Braad, E., 2015. 7 p.

Research output: Contribution to conferencePaperOther research output

Open Access
File
learning objective
mechanic
learning

Gaming voor vitaliteit

Kattenberg, S., Degens, N. & Folkerts, J., 2015. 1 p.

Research output: Contribution to conferencePosterOther research output

1 Downloads (Pure)

Keep on moving: designing physiotherapeutic exergames for multiple devices and exercises

Braad, E. & Degens, N., 2015, DiGRA '15 - Proceedings of the 2015 DiGRA International Conference: Think Design Play. Digital Games Research Association (DiGRA), 4 p.

Research output: Chapter in Book/Report/Conference proceedingContribution to conference proceedingAcademicpeer-review

Patient rehabilitation
Mechanics
Equipment and Supplies
Music
Names

Lectoraat User-Centered Design

de Jonge, M. & Degens, N., 2015. 1 p.

Research output: Contribution to conferencePosterOther research output

Reflection in educational games

Braad, E. & Degens, N., 2015. 1 p.

Research output: Contribution to conferencePosterOther research output

1 Downloads (Pure)

Three dimensions of effective educational game design

Degens, N., Bril, I. & Braad, E., 2015, (Submitted). 2 p.

Research output: Contribution to conferenceAbstractOther research output

learning objective
mechanic
learning
2014

Creating a world for socio-cultural agents

Degens, N., Hofstede, G. J., Mc Breen, J., Beulens, A., Mascarenas, S., Ferreira, N. & Paiva, A., 12 Nov 2014, Emotion modeling: towards pragmatic computational models of affective processes. Bosse, T., Broekens, J., Dias, J. & van der Zwaan, J. (eds.). Springer International Publishing Switzerland, p. 27-43 (Lecture Notes in Computer Science ; vol. 8750).

Research output: Chapter in Book/Report/Conference proceedingChapterAcademicpeer-review

Artificial intelligence
33 Downloads (Pure)

User experience and user-centered design: multimedia design for cognition, affect & behaviour

van den Hoogen, W., Braad, E. & Degens, N., 2014. 1 p.

Research output: Contribution to conferencePosterOther research output

Open Access
File
poster
multimedia
cognition
experience
User centered design

‘What I see is not what you get’: why culture-specific behaviours for virtual characters should be user-tested across cultures

Degens, N., Endrass, B., Hofstede, G. J., Beulens, A. & André, E., 21 Oct 2014, In : AI & society: knowledge, culture and communication. 32, 1, p. 1-13

Research output: Contribution to journalArticleAcademicpeer-review

Open Access
Experiments
scenario
Computer science
experiment
cultural psychology