Keyphrases
Business Ecosystem
22%
Business Model
36%
Business Model Design
33%
Business Ontology
38%
Coaching
55%
Coaching Strategies
41%
Coaching Systems
20%
Denker's
38%
Design Framework
33%
Dutch
25%
E-coaching
75%
E-health
48%
Ecosystem Approach
33%
Emotional Eater
66%
Emotional Eating
25%
Employee Perspective
33%
Feature Interaction
50%
Governance Systems
25%
Health Promotion
33%
Healthcare Organizations
25%
Healthy Business
25%
Healthy Lifestyle Intervention
22%
Injury Risk
25%
Interreg
25%
IT Applications
20%
IT-based
25%
Keynote Speaker
25%
Machine Learning Approach
50%
MHealth Application
22%
Netherlands
38%
Network Governance
33%
Obesity
24%
Personalized Coaching
22%
Physical Activity
45%
Resilience
33%
Roundtable Discussion
25%
Rural Areas
33%
Scoping Review
33%
Self-tracking
51%
Service Interactions
20%
Small Enterprises
33%
Small to Medium Size Enterprises
22%
Smart Mobility
33%
Stress Level
22%
Stress Management
33%
Transport Services
25%
Viable Business Models
56%
Virtual Coach
100%
Work Preferences
33%
Working Life
25%
Computer Science
Agile Development
16%
Agile Methods
5%
Agile Software Development
5%
Artificial Intelligence
8%
Business Ecosystem
16%
Business Environment
33%
Business Model Ontology
35%
Business Models
42%
Business Objective
8%
Change Management
16%
Cloud Computing
33%
Communication Mean
16%
Competing Interest
5%
Design Framework
16%
Development Project
5%
Effective Communication
16%
Evaluation Phase
8%
Feature Interaction
50%
Game Design
16%
Handling Stress
22%
Healthcare Industry
5%
Healthcare Organization
22%
Hierarchical Model
16%
Human Resources
16%
Identification Phase
16%
Information and Communication Technology
8%
Information Technology
16%
Key Stakeholder
16%
Learning System
8%
Machine Learning
8%
Ontology
16%
Open Innovation
16%
Presentation Workshop
33%
Quality of Service
8%
Research Direction
16%
Resolve Conflict
16%
Sedentary Lifestyle
16%
Semistructured Interview
6%
Service Creation
6%
Service Interaction
16%
Small and Medium Enterprise
16%
Smartphone Application
8%
Software Testing
8%
Telecommunication Service
19%
Telecommunication System
19%
Transport Service
16%
User Experience
16%
User Involvement
5%
Widespread Adoption
5%
Workplace Stress
16%