Research Output

Abstract

Do young adolescents enjoy long distance cycling to school? An exploratory research to understand attitudes and behavior in the Netherlands

Shokoohi, R., Weitkamp, G., Dijksterhuis, C. & de Jong, J., 15 Nov 2017, (Accepted/In press).

Research output: Contribution to conferenceAbstractOther research output

Game on! Lessons learned from joint development and production of health games

Leupen, H., Willems, R., Onyango, G. & Odongo, P., 2015, p. 82-83.

Research output: Contribution to conferenceAbstractOther research output

Open Access
File
50 Downloads (Pure)

How to improve learning from video, using an eye tracker

de Boer, J., 2014, p. 313.

Research output: Contribution to conferenceAbstractOther research output

Open Access
File
1844 Downloads (Pure)

The helpless and the masters: a subversive game for personal growth

Braad, E. & Degens, N., 14 Jul 2016.

Research output: Contribution to conferenceAbstractOther research output

Open Access

The serious game HearHere for elderly with age-related vision loss: effectively training the skill to use auditory information for navigation

Hartendorp, M., Braad, E., Van Sloten, J., Steyvers, F. & Pinkster, C., 29 Jun 2017. 1 p.

Research output: Contribution to conferenceAbstractOther research output

Open Access
File
21 Downloads (Pure)

Three dimensions of effective educational game design

Degens, N., Bril, I. & Braad, E., 2015, (Submitted). 2 p.

Research output: Contribution to conferenceAbstractOther research output

1 Downloads (Pure)
Article

Designing for metacognition in game-based learning: a qualitative review

Braad, E., Degens, N. & IJsselsteijn, W., 1 Mar 2020, In : Translational issues in psychological science. 6, 1, p. 53-69

Research output: Contribution to journalArticleAcademicpeer-review

Open Access

The influence of prior knowledge and viewing repertoire on learning from video

de Boer, J., Kommers, P. A. M., de Brock, B. & Tolboom, J., 1 Sep 2016, In : Education and information technologies. 21, 5, p. 1135-1151

Research output: Contribution to journalArticleAcademicpeer-review

Training the use of theory of mind using artificial agents

Veltman, K., de Weerd, H. & Verbrugge, R., 1 Mar 2019, In : Journal on multimodal user interfaces. 13, 1, p. 3-18

Research output: Contribution to journalArticleAcademicpeer-review

Open Access
File
4 Downloads (Pure)

‘What I see is not what you get’: why culture-specific behaviours for virtual characters should be user-tested across cultures

Degens, N., Endrass, B., Hofstede, G. J., Beulens, A. & André, E., 21 Oct 2014, In : AI & society: knowledge, culture and communication. 32, 1, p. 1-13

Research output: Contribution to journalArticleAcademicpeer-review

Open Access
Chapter

Applications and their Piloting

Alberts, G. (ed.), Willems, R. (ed.) & Peeger, S., Jan 2015, Best Practice Guide on User Empowerment Workshops for ICT. Wilhelmshaven: Jade University of Applied Sciences, p. 37-78

Research output: Chapter in Book/Report/Conference proceedingChapterProfessional

Creating a world for socio-cultural agents

Degens, N., Hofstede, G. J., Mc Breen, J., Beulens, A., Mascarenas, S., Ferreira, N. & Paiva, A., 12 Nov 2014, Emotion modeling: towards pragmatic computational models of affective processes. Bosse, T., Broekens, J., Dias, J. & van der Zwaan, J. (eds.). Springer International Publishing Switzerland, p. 27-43 (Lecture Notes in Computer Science ; vol. 8750).

Research output: Chapter in Book/Report/Conference proceedingChapterAcademicpeer-review

Ethical stewardship: designing serious games seriously

Sandovar, A., Braad, E., Söbke, H. & Streicher, A., Sep 2016, Entertainment computing and serious games. Dörner, R., Göbel, S., Kickmeier-Rust, M., Masuch, M. & Zweig, K. (eds.). Springer, p. 42-62 (Lecture notes in computer science; vol. 9970).

Research output: Chapter in Book/Report/Conference proceedingChapterAcademicpeer-review

File
238 Downloads (Pure)

Games for learning

Slussareff, M., Braad, E., Wilkinson, P. & Strååt, B., Sep 2016, Entertainment computing and serious games  . Dörner, R., Göbel, S., Kickmeier-Rust, M., Masuch, M. & Zweig, K. (eds.). Springer, p. 189-211 (Lecture notes in computer science; vol. 9970).

Research output: Chapter in Book/Report/Conference proceedingChapterAcademicpeer-review

File
176 Downloads (Pure)

Processes and models for serious game design and development

Braad, E., Žavcer, G. & Sandovar, A., Oct 2016, Entertainment computing and serious games. Dörner, R., Göbel, S., Kickmeier-Rust, M., Masuch, M. & Zweig, K. (eds.). Springer, p. 92-118 (Lecture notes in computer science; vol. 9970).

Research output: Chapter in Book/Report/Conference proceedingChapterAcademicpeer-review

File
389 Downloads (Pure)
Contribution to conference proceeding

Attributing design decisions in the evaluation of game-based health interventions

Braad, E., Folkerts, J. & Jonker, N., 2013, Games for Health: Proceedings of the 3rd european conference on gaming and playful interaction in health care. Schouten, B., Fedtke, S., Bekker, T., Schijven, M. & Gekker, A. (eds.). Wiesbaden: Springer Vieweg, p. 61-74

Research output: Chapter in Book/Report/Conference proceedingContribution to conference proceedingAcademicpeer-review

File
81 Downloads (Pure)

Cross-cultural differences in playing centipede-like games with surprising opponents

Ghosh, S., Verbrugge, R., de Weerd, H. & Heifetz, A., Jul 2019, Proceedings of The 41st Annual Meeting of the Cognitive Science Society. 7 p.

Research output: Chapter in Book/Report/Conference proceedingContribution to conference proceedingAcademicpeer-review

Fit for play: developing an adaptive exergame platform to motivate inactive children

Meijburg, H., Folkerts, J. & Degens, N., 3 Oct 2019, The proceedings of the 13th International Conference on Game Based Learning ECGBL 2019. Elbæk, L., Majgaard, G., Valente, A. & Khalid, S. (eds.). Reading, UK: Academic Conferences and Publishing International Limited, p. 512-518

Research output: Chapter in Book/Report/Conference proceedingContribution to conference proceedingAcademicpeer-review

Open Access
File
10 Downloads (Pure)

Keep on moving: designing physiotherapeutic exergames for multiple devices and exercises

Braad, E. & Degens, N., 2015, DiGRA '15 - Proceedings of the 2015 DiGRA International Conference: Think Design Play. Digital Games Research Association (DiGRA), 4 p.

Research output: Chapter in Book/Report/Conference proceedingContribution to conference proceedingAcademicpeer-review

1 Downloads (Pure)

New directions in cognitive educational game design

Bril, I., Degens, N. & Braad, E., 2016, Workshop, short paper and poster proceedings from the Second Immersive Learning Research Network Conference. Allison, C., Morgado, L., Pirker, J., Beck, D., Richter, J. & Gütl, C. (eds.). Graz: Verlag der Technischen Universität Graz, p. 106-117

Research output: Chapter in Book/Report/Conference proceedingContribution to conference proceedingAcademicpeer-review

Open Access
File
31 Downloads (Pure)

Pressure at play: measuring player approach and avoidance behaviour through the keyboard

van den Hoogen, W., Braad, E. & IJsselsteijn, W., Aug 2014, DiGRA '14 - Proceedings of the DIGRA 2014 International Conference. Digital Games Research Association (DiGRA), Vol. 8. 10 p.

Research output: Chapter in Book/Report/Conference proceedingContribution to conference proceedingAcademicpeer-review

Open Access
File
30 Downloads (Pure)

Putting the long-term into behavior change

de Weerd, H. & Degens, N., 2019, Games and learning alliance: 7th International Conference, GALA 2018, Palermo, Italy, December 5–7, 2018, Proceedings. p. 71-81 11 p. (Lecture Notes in Computer Science; vol. 11385).

Research output: Chapter in Book/Report/Conference proceedingContribution to conference proceedingAcademicpeer-review

What makes it work? Mapping effective game mechanics for health game user research

Folkerts, J., 2014, Proceedings of the Serious Games Conference 2014: Bridging communities, harnessing technologies and enriching lives. 9 p.

Research output: Chapter in Book/Report/Conference proceedingContribution to conference proceedingAcademicpeer-review

Open Access
File
64 Downloads (Pure)
Other contribution

Computational thinking en adaptieve technologie

Braad, E. & Faber, H., 1 Feb 2017, 7 p.

Research output: Other contributionOther research output

File
171 Downloads (Pure)

Eindrapportage Innovation Challenge

Braad, E., Faber, H., Degens, N. & Wierdsma, M., 30 Jun 2017

Research output: Other contributionOther research output

File
171 Downloads (Pure)
Paper

Applying formal design methods to serious game design: a case study

Bril, I. & Degens, N., 2016, p. 873-880.

Research output: Contribution to conferencePaperOther research output

Open Access
File
81 Downloads (Pure)

A three-dimensional model for educational game analysis & design

Degens, N., Bril, I. & Braad, E., 2015. 7 p.

Research output: Contribution to conferencePaperOther research output

Open Access
File
46 Downloads (Pure)

Exploring design decisions in interactive narrative games for behaviour change: a case study

Bril, I., Degens, N. & Folkerts, J., 2018. 10 p.

Research output: Contribution to conferencePaperAcademic

3 Downloads (Pure)

Learn-to-learn: game-based learning for metacognition

Braad, E., 7 Aug 2018.

Research output: Contribution to conferencePaperAcademic

File
122 Downloads (Pure)

MeCo: a digital card game to enhance metacognitive awareness

Braad, E., Degens, N. & IJsselsteijn, W., 2 Oct 2019. 9 p.

Research output: Contribution to conferencePaperAcademic

Open Access
File
19 Downloads (Pure)

The origin of mimicry: deception or merely coincidence?

Wiggers, B. & de Weerd, H., 8 Nov 2017, (Accepted/In press). 15 p.

Research output: Contribution to conferencePaperOther research output

Towards a Framework for Metacognition in Game-Based Learning

Braad, E., Degens, N. & IJsselsteijn, W., 2 Oct 2019.

Research output: Contribution to conferencePaperAcademic

Open Access
File
43 Downloads (Pure)
PhD Research internal, graduation external

Learning from video: viewing behavior of students

de Boer, J., 2013, Rijksuniversiteit Groningen. 166 p.

Research output: Ph.D. ThesisPhD Research internal, graduation external

Open Access
File
413 Downloads (Pure)

Spel tussen amusement en kunst: de verbeelding van cultuur in games

Folkerts, J., 2015, 165 p.

Research output: Ph.D. ThesisPhD Research internal, graduation external

Open Access
File
486 Downloads (Pure)
Poster

Adaptive computational thinking

Braad, E., Faber, H., Degens, N. & Wierdsma, M., 8 Feb 2018.

Research output: Contribution to conferencePosterProfessional

File
54 Downloads (Pure)

Cross-cultural differences in playing centipede-like games with surprising opponents

Ghosh, S., Verbrugge, R., de Weerd, H. & Heifetz, A., Jul 2019.

Research output: Contribution to conferencePosterAcademic

File
6 Downloads (Pure)

Design & evaluation of game-based health interventions: a case study in physiotherapy

Braad, E., Folkerts, J. & Jonker, N., Oct 2013. 1 p.

Research output: Contribution to conferencePosterOther research output

Open Access
File
41 Downloads (Pure)

Design requirements for a BCSS on social skills for children with ASD.

Bril, I., Wartena, B., Degens, N., van het Veer, J. & Terlouw, G. T. B., 8 Feb 2018, (Unpublished).

Research output: Contribution to conferencePosterProfessional

1 Downloads (Pure)

Exergaming voor kinderen met motorische beperkingen

Willems, R., Oct 2015. 1 p.

Research output: Contribution to conferencePosterOther research output

1 Downloads (Pure)

Gaming voor vitaliteit

Kattenberg, S., Degens, N. & Folkerts, J., 2015. 1 p.

Research output: Contribution to conferencePosterOther research output

How to improve learning from video, using an eyetracker

de Boer, J., 12 Aug 2013. 1 p.

Research output: Contribution to conferencePosterAcademic

File
18 Downloads (Pure)

ICT4D (ICT for development)

Willems, R., Oct 2015. 1 p.

Research output: Contribution to conferencePosterOther research output

2 Downloads (Pure)

Learning Experience of students: a new framework for individual differences?

de Boer, J., Jul 2015. 1 p.

Research output: Contribution to conferencePosterOther research output

Lectoraat User-Centered Design

de Jonge, M. & Degens, N., 2015. 1 p.

Research output: Contribution to conferencePosterOther research output

Leren om te leren met MetaCards

Braad, E., 28 Jun 2018.

Research output: Contribution to conferencePosterProfessional

File
43 Downloads (Pure)

Reflection in educational games

Braad, E. & Degens, N., 2015. 1 p.

Research output: Contribution to conferencePosterOther research output

Socially smart software agents entice people to use higher-order theory of mind in the Mod game

Veltman, K., de Weerd, H. & Verbrugge, R., 8 Nov 2017.

Research output: Contribution to conferencePosterOther research output

File
15 Downloads (Pure)

User experience & user-centered design: health games user research model

Folkerts, J., 2014. 1 p.

Research output: Contribution to conferencePosterOther research output

Open Access
File
30 Downloads (Pure)

User experience and user-centered design: multimedia design for cognition, affect & behaviour

van den Hoogen, W., Braad, E. & Degens, N., 2014. 1 p.

Research output: Contribution to conferencePosterOther research output

Open Access
File
50 Downloads (Pure)