Keyphrases
Adolescent Alcohol Use
10%
Alcohol Use
18%
Alumni
10%
Behavior Change
15%
Best Practice Guidelines
10%
Blogs
9%
Business Model
29%
Business Networks
10%
China
32%
Cluster Development
26%
Cluster Dynamics
12%
Cluster Policy
9%
Coaching
17%
Complex Adaptive System Approach
10%
Construction Industry
14%
Corporate Social Responsibility
15%
Cross-cultural Differences
12%
Cultural Competency
20%
Cultural Differences
14%
Denker's
12%
Design Framework
10%
Dialectical Behavior Therapy
14%
Drivers of Change
12%
Dutch
62%
E-coaching
16%
E-health
12%
Educational Games
15%
Emotional Eater
32%
Emotional Eating
10%
Employers
18%
Entrepreneurship
22%
EU Policy
10%
Europe
15%
Feature Interaction
10%
Game Design
13%
Game Mechanics
13%
Game-based
9%
Game-based Learning
24%
Germany
12%
Global China
14%
Groningen
85%
Guided Self-help
10%
Health Games
10%
Health Intervention
9%
Healthcare
10%
Healthy Business
12%
Healthy Lifestyle
10%
Heart Rate Variability
21%
Intercultural Competence Development
12%
International Business
17%
Internationalization
15%
Internet-based Intervention
10%
Interreg
23%
Italy
12%
Knowledge Institutions
11%
Labor Market
29%
Learning from Video
14%
Learning Outcomes
10%
Local-regional
10%
Machine Learning Approach
14%
Market Research
17%
Metacognition
25%
Mobile Application
15%
Netherlands
100%
New Zealand
29%
North Sea Region
19%
Northern Netherlands
11%
Obesity
15%
Older Workers
15%
Performance Measures
10%
Physical Activity
18%
Politicians
10%
Poster Presentation
14%
Posters
32%
Private Label
10%
Purchasing Activity
18%
Regional Business
10%
Regional Government
10%
Resilience
20%
Resting Heart Rate Variability
17%
Rural Areas
23%
Self-tracking
14%
Serious Games
18%
Small Enterprises
14%
Small to Medium Size Enterprises
40%
SMEs
50%
Social Media
34%
Summer Academy
14%
Total Sleep Time
10%
Trainer
14%
Turkey
10%
Universities of Applied Sciences
40%
User Experience
12%
Value Creation
19%
Viable Business Models
12%
Virtual Coach
37%
Virtual Coaching
12%
Vocational Education
11%
Working Life
13%
Workplace
16%
Social Sciences
21st century
7%
Applied Science
43%
Best Practice
9%
Biogas
7%
Business Model
24%
Case Study
41%
China
14%
Chinese
5%
Co-Creation
5%
Conceptual Framework
13%
Construction Industry
14%
Consumer Value
7%
Cooperative
14%
Cooperative Entrepreneurship
7%
Corporate Social Responsibility
15%
Cultural Differences
10%
Decision Making
15%
Development Planning
7%
Didactics
7%
Digitalization
9%
Dutch
50%
Energy Transition
7%
English
12%
Entrepreneurial Intention
7%
Entrepreneurship
26%
Europe
21%
Everyday Life
7%
Game-Based Learning
7%
Germany
5%
Globalization
18%
Health Care
7%
Health Promotion
7%
Health Service
7%
Healthy Ageing
5%
Information Technology
21%
Innovation Capacity
6%
Intercultural Competence
19%
International Business
15%
Internship
7%
Italy
8%
Job Situation
7%
Labor Market
11%
Labor Market Integration
5%
Labor Market Research
10%
Learning Effect
7%
Leave
8%
Local Government
10%
Marketing Strategy
8%
Multi-Stakeholders
5%
National Cultures
5%
New Zealand
21%
North Sea
20%
Occupational Career
10%
Occupations
22%
Older Worker
11%
Open Data
10%
Perceived Competence
7%
Personnel
12%
Personnel Management
7%
Prior knowledge
5%
Regional Development
7%
Research Project
11%
Rural Areas
17%
Sales
6%
Self-Management
7%
Self-Regulation
5%
Small and Medium-Sized Enterprise
25%
Social Economy
8%
Strategic Marketing
7%
Strategy Management
5%
Study Abroad
5%
Supply Chain Management
12%
Sustainable Technology
7%
Systems Approach
13%
Target Groups
9%
Technology-Innovation
8%
Theses
7%
Turkey
11%
USA
7%
Vocational Education
13%
Working Life
5%